Cardmare: Descent

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148,896
Ratings
351
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291
Published
May 11, 2026

Description

New Update out now! (0.6)

Check out the new trailer: https://www.youtube.com/watch?v=XlnRtLbRWs4

Build Your Deck - Push Your Luck - Survive Against All Odds

Welcome to Cardmare: Descent, a fast-paced roguelike deckbuilder where every run lasts only around 10 intense minutes. Strategically shape your deck as you acquire new cards from the merchant and upgrade your cards during battle. There are no limits... scale your cards indefinitely and create absurdly powerful combos… if you survive long enough.

Descend through 10 deadly floors, battling undead warlocks, ruthless renegades, venomous spiders and nightmarish creatures, and try to gain as much gold as possible.

Will you gain enough gold to buy powerful new cards, or become too greedy and push your luck too far?
A Strategic Class System

Choose from nine different classes: Fighter, Paladin, Defender, (Rogue, Ranger, Alchemist, Sorcerer, Druid, Necromancer)(coming soon).
Key Features

Turn-based combat: Every decision can mean victory or defeat.

Quick runs & deep gameplay: Jump in and complete a run in ~10 minutes.

Incremental upgrades: Power up your deck mid-combat for devastating strikes.

Push-your-luck gameplay: Will you risk it all to gain as much gold as possible?

Infinite scaling: Upgrade cards endlessly and try to break the game.

High replayability: Choose from a variety of characters, classes and cards. Levels and enemy encounters are randomly generated.

Ascension system: Easy to learn, hard to master. Each ascension level increases the difficulty: try to beat them all!

Controls

Mouse only

August 31, 2026

Greetings Adventurer! a new update has finally arrived! This time I focused on balancing the game based on your feedback! Thank you very much! [as always: if you see some weird text somewhere, please empty your browser cache and reload the game] - reorganized the enemies: You will now face a kind-of mini-boss at fight 5. This information will be available at the start of the game, so you can better prepare for the soldier/berserker/mutated plant - new colorless cards:[soulblade] [incantation] [bladestorm] - new rogue cards: [let go][equilibrium] - reworked alchemist&ranger ability - new warrior cards: [hammer of wrath] [shieldbreaker] [adrenaline rush] [stormaxe] - new warrior artifacts: [moonstone][anvil]

July 23, 2026

Greetings Adventurer! the long-awaited update is finally here! - Fight against 30 possible enemy types and adjust your strategy! - lots of balancing changes & bugfixes - check out the official game trailer on Youtube: https://www.youtube.com/watch?v=XlnRtLbRWs4

May 27, 2026

New small update out now: - various Bugfixes (thank you for reporting! Keep'em coming) - the Thief got a new exclusive artifact: 'four leaf clover' to help with the knife-build - the Rangers pet became more reliable with a narrowed down random range and the option to 'heel' / not attack by clicking on it - the Alchimist had a few Bugs, which are all solved now - the 'growth' Card has been reworked to even out the different branches - 'shiv' buffed: Energy cost 1->0 - 'compound interest' buffed: 0 Energy + increased gold - and of course to update is complete without some adjustments to the 'all in' Card: no more gold penalty, but uses limited to 3x Hope you like the changes, Feedback appreciated!
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