Thanks for all your suggestions guys! I'd like to inform you the game design of S&S2 is pretty much done, and I'm glad to tell you that LOT of stuff you mentioned will be in the game
That doesn't include multiplayer, which is impossible for us to make right now.
Here is a short list of the game features:
- World map of the Neverseen to explore. Main path + other side quests locations.
- Town to build and upgrade. Cool NPC to discover and interact with. (Blacksmith, alchemist, in keeper, other weirdos...)
- More dynamic combat system (real time dodge, block, counter, critical, etc.)
- More interesting enemies: attack patterns, abilities and Epic Boss Fight!
- Deeper Hero customization (Male/Female, More skins, skills, abilities, equipment, stats, etc.)
- Evolution in Training mini game with more features to unlock as you progress, more missions, medals, etc.
- 6 Different weapons class to upgrade/equip/loot individually.
- Unique Armor system to collect and upgrade.
- Awesome art and animations improvement
- Pets to catch and rich ally system, they will help you in fights.
- Secrets hidden in the dark...
- TONS of other stuff we want to add if we have time
Hi Soulgame! I'm a long time fan of your games, and I know S&S2 is coming out on Steam, so could you make it Mac accessible? That's the only way I'll be able to play. I don't know how hard it would be do that of course.
*joins hype*
Ooooo!!! Other than battle, let the pets help you with other stuff, like making secret missions available and/or easier to complete (for example, having a pet hound "equipped" would let you find lost children more easily, or catching a pet sea dragon would open a secret quest about pirates and something like that) or if that's too hard to add, maybe let them help out when you're training (maybe a pet griffin would help you dodge by pulling you up when you make a mistake, but maybe make their chances of helping you really low like 2%)!!! A-a-and ad~ Oh wait, I'm still not finished trying to beat the first one DX