No when I asked what I should do next I wasnt saying I was done the main story,infact I am only half way through it,I was just wondering are there any good sidequests I should do or stuff like that because if all I cared about was the main story I would have comleted that about 2 months ago.All I was asking were there any great quests I could do or just fun things to do in general.I will get to the main quest line but I would prefer to have completed more sidequests first.That is why I was asking.
Check the bar in the Whiterun inn with the redguard woman from time to time until you see a man named Sam. He isn't always at the bar, but when he is, talk to him. He's a helluva lot of fun.
Check the bar in the Whiterun inn with the redguard woman from time to time until you see a man named Sam. He isn't always at the bar, but when he is, talk to him. He's a helluva lot of fun.
Good ol' Sam can actually be found in any inn, though the first time I saw him was in Whiterun too.. but in other games he was in, like, Winterhold inn, or probably the first inn you enter after you're 'ready'.
Good ol' Sam confused the bloody heck out of me the entire time I did the quest. Luckily for me, and not my pocketbook, I was able to pay everybody off.
And is there a daedric quest which rewards you with a shield of some sort? I was loading some area, and the loading screen showed some interesting looking shield with caption speaking about the green dragon daedric prince...Peryite or something...and is that your reward for his quest? I've never actually taken the time from my busy homicidal spree to do it.
Did you guys know that it is actually against the law to drop your weapons in a town? Some guard came up to me and told me (not an exact quote obviously) "Hey you! You can't just drop weapons around like that, someone could get hurt! Do you understand?" At this point I think this is a bunch of bs so I pick the option that says "I do... but I don't care." So the guard threatens to put a bounty on me if I don't bribe him. I pick the option that (more or less) tells him to gtfo. *10 bounty added to Whiterun*. So I get kind of frustrated as he walks away from me. I ended up pickpocketing his arrows. Jerk.
Also, if you want to get more shouts, get quests from bartenders for dragon slaying. They're usually at walls.
Yes, Spellbreaker is a neat shield you get as a reward from Peryite's quest. It's simply a bit delicate to use for higher levels, because of the effect.. but just try it out yourself.
Yeah, guards don't like that. But once I dropped a few pieces of armour in the middle of an imperial camp and a soldier run up to me, asking if he could have them. I said sure, and gone they were.
I've also dropped a dagger once in Belethor's shop, he said something about how I shouldn't expect the dagger to stay there, probably that should show that he had an interest too... though the dagger is still there as of now, so I don't know...
once I dropped a few pieces of armour in the middle of an imperial camp and a soldier run up to me, asking if he could have them. I said sure, and gone they were.
once i droped a armor in town because i was to heavy. then some guard picket it up walked over to me and said. "here sir, you droped this" and he puts the armor back in my inventory. making me to heavy again. xD
Thought I would start sharing my Archetype Builds:
Archer-Mage
This build is primarily Magicka and Archer based. You will take advantage of your Destruction School of magic early on in the game Burning, Freezing, or Zapping your enemies to death. Using your bow to initiate all battles and you sneak around a lot which will help you raise your Sneak Skill quickly and thus level faster. Since you are losing travel time sneaking being able to level fast is the primary objective for this build. You will be naturally increasing your skills as follows: Sneak, Destruction, Archer. As you progress and begin leveling your Archer-Mage you will find yourself using your Magicka less and less. Maybe to heal or to cast a Rune on the ground and set up an awesome trap. Your high Magicka will help a great deal for over-charging your Rune Destruction School traps that you place and make for some awesome death traps.
When leveling you will be using your upgrade points as follows:
Repeat pattern for all following level ups. This will create the optimal Archer-Mage Archetype and allow you to utilize this Archetype to its fullest potential.
Perk Spending for the Archer-Mage Archetype Which Skills will work best for the Archer-Mage Archetype? I recommend investing into the following skills first: Your very first Perk skill point should be used in Destruction, period. This is because Destruction is how you will be killing enemies early on. By level 5 you should be able to roast a Dragon to death with only two recharged dual handed Flames Destruction spell using all of your available Magicka on Master Difficulty. After that skill point put your next one into Stealth which is in the Sneak Constellation. You will raise your Sneak skill rapidly if you sneak virtually everywhere. By the time you hit level 10 you SHOULD be able to purchase both Backstab and Deadly Aim. This is going to maximize that first hit you get to initiate your fight with an enemy. The higher your sneak skill is the more of these Deadly Aim shots you can take advantage of.
Save up your Perk Skill points. You will need them later so only spend them when reaching the key points in your Archetype build. The very next perks you will be working towards is your Smithing. Doesn't make sense for an Archer-Mage to be using Smithing right? Wrong. Smithing is the BEST way to raise your level, increase your income, AND gets you the best bows the game has to offer. As soon as it is available craft a Daedric Bow and improve it. Spend a few hours mining ore, smelting it, and making Iron Daggers. These are cheap and can raise your smithing skill VERY quickly. Go out hunting whenever you are bored and kill animals for their fur, deer and wolves are easy targets to collect fur from. Take these to a Tanning Rack and turn your pelts into Leather and make some of your leather into Leather Strips. Then forge Hide Bracers from these to help increase your Smithing Skill even more. Turn around whenever you are done forging and sell off your Iron Daggers and Hide Bracers to merchants to increase your gold and your Speech Skill. Do this until you max out your Smithing Skill at level 100 and you can improve your weapons and armor to nearly double their starting values.
As soon as you have finished increasing your Smithing Skill immediately shift gears to Enchanting. You will want to find yourself a weapon that has the Steal Soul ability and Disenchant it. Enchant your bow with the weakest possible Steal Soul enchantment to get the most use out of your charges. All you have to do is make the last arrow kill the enemy. Stock up on empty soul gems and go killing. You can do this simultaneously with your hunting for Smithing leveling so keep that in mind. It will save time here if you were already working on this. If you have trouble finding Soul Gems then just go dungeon diving in Dwemer ruins. These places are filled with them. Come on out arms stocked and ready to fill! Remember all those Iron Daggers you forged? If you didn't sell them all off take them and enchant them. Their value skyrockets... currently a single Iron Dagger I enchant is worth 1,750+ gold as a base. I can usually only sell a single enchanted dagger to any given merchant but there are a few, such as the merchant at the Trader in Riverwood, that have 10,000+ and after 48 hours game time they are ready to buy your reserves up again. This increases your Speech Skill and your gold assets all at the same time. Once you get your enchanting to level 100 you can purchase the perk to Double Enchant your items! This perk is called Extra Effect and is my favorite perk in the game!
Once you have these your build is pretty much set to grow as you see fit. Many find it useful to increase Speech at this point and spend perk points here to increase the gold available at merchants across Skyrim and turn all of them into fences. Others now shift focus to Archery and dump points into making their legendary bows even more effective through passive increases to damage. You should be far enough along now that you can mold your character how you need to better suit your playing strategy. Enjoy your Archer-Mage as they are definitely a fun class!