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SubZero007
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SubZero007
883 posts
Peasant

Let's make this the place on AG for anything and everything about Elder Scrolls 5! I'm so excited about it!

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CommanderDude7
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CommanderDude7
4,688 posts
Nomad

With my armor rating being ridiculous I am now running around punching everything to death. Still feels a bit cheap to do it to giants though.

Yungthuggin
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Yungthuggin
18 posts
Peasant

After the completion of Skyrim, each person on the developing team was given a week to add whatever they wanted to the game:

[url=http://www.youtube.com/watch?v=AYOFLqItuW4&feature=player_embedded]

NoNameC68
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NoNameC68
5,031 posts
Shepherd

Yungthuggin, did you post your build guide anywhere else before posting it here?

Yungthuggin
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Yungthuggin
18 posts
Peasant

Yes. I am not irresponsible with my posting, that was just part one.

Would you like a link to my original post?

Yungthuggin
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Yungthuggin
18 posts
Peasant

http://www.neocodex.us/forum/topic/111642-elder-scrolls-v-skyrim/

Here, that is where I initially wrote the guide.

mojo72595
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mojo72595
165 posts
Nomad

Hey guys, right now im an archer and im level 45. However, im getting kind of bored of archery and i want to switch to one- handed. i tried fighting without a bow, and i die within the first few hits.can someone please tell me what kind of weapon to use, and what kind of armour to wear. i want to use the one- handed weapon and light armour skills. i also have 100 smithing and 70 enchanting.

Yungthuggin
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Yungthuggin
18 posts
Peasant


Hey guys, right now im an archer and im level 45. However, im getting kind of bored of archery and i want to switch to one- handed. i tried fighting without a bow, and i die within the first few hits.can someone please tell me what kind of weapon to use, and what kind of armour to wear. i want to use the one- handed weapon and light armour skills. i also have 100 smithing and 70 enchanting.


Get your enchanting up to level 100, shouldn't be too hard. Then smith some Daedric Armor. Enchant it with fortify health and fortify stamina (assuming you have the necessary perks purchased to dual enchant), then for weapon forge a Daedric Sword and enchant it with Absorb Health and Fire Damage (more enemies are weak to fire than anything else) and then improve both the set of armor and weapon. That should have you good to go.
R3LOAD
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R3LOAD
531 posts
Peasant

Then smith some Daedric Armor.


He wants light armour. So dragonscale, or glass.
Yungthuggin
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Yungthuggin
18 posts
Peasant

Daedric Armor is superior in every way and he can then increase the Heavy Armor skill to where it doesn't inhibit him at all. Same exact as the Light Armor skills but better stats.

Wyrzen
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Wyrzen
325 posts
Peasant

Right, but if he has been using light armor in the past, than heavy armor is just...well, heavy and useless, especially if he has put perks into light armor. Now, if he'd been walking around naked, or hand't done much with light amor, then yes, absolutely, you would be 100% right, daedric armor would blow glass armor out of the water.

Yungthuggin
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Yungthuggin
18 posts
Peasant

Still has plenty of levels to overcome points spent in Light Armor.

mojo72595
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mojo72595
165 posts
Nomad

Thankyou so much guys, i appreciate the help.

Yungthuggin
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Yungthuggin
18 posts
Peasant

Paladin Class

The Paladin Archetype is a wonderful hack and slash build that focuses on Restoration and Two Handed Weapon traits. You will be taking advantage of Greatswords primarily as well as the entire Restoration Magicka School. Caution does not take priority here and having high health and LOTS of potions for quick healing is a must. When starting at save as many healing potions as you can get your greedy little hands on because you will be needing them often. This Archetype is pretty straight forward still focusing on Smithing and Enchanting to help your weapons and armor ratings but this class also exploits the Alchemy in the game so that you can create your own potions to help heal you as you go.

When leveling you will be using your upgrade points as follows:

Level 2 - Health increase.
Level 3 - Health increase.
Level 4 - Magicka increase.
Level 5 - Health increase.
Level 6 - Magicka increase.
Level 7 - Health increase.
Level 8 - Health increase.
Level 9 - Stamina increase.

Repeat pattern for all following level ups. This will create the optimal Paladin Archetype and allow you to utilize this Archetype to its fullest potential.

Perk Spending for the Paladin Archetype:
I strongly recommend investing Perks into Restoration and Two Handed Constellations as your skill level allows for them. Since you will be hacking your way to victory Heavy Armor is a must and should be invested in when you have plenty of Perk points to spend and nothing coming up for awhile in Restoration or Two-Handed Constellations. As I said before this is a pretty straight forward Archetype and doesn't require a bunch of complicated setup. Smithing and Enchanting if you are wanting to maximize on your equipments potential.

Ideal Followers for the Paladin Archetype:
This is the first Archetype that requires special choosing of your Follower's equipment to help better aid you. Don't count on your Follower healing you, you have to heal them. So what you want is someone who is going to hang back with a bow that way you don't hit them yourself while sawing down enemies. Just rearrange your Follower's equipment and in Weapons give them only a bow and arrows. The Followers all tend to be fairly accurate so this makes error on their part less damaging to you. Their range and your Melee damage will end battles with most creatures quickly.

NoNameC68
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NoNameC68
5,031 posts
Shepherd

Hey guys, right now im an archer and im level 45. However, im getting kind of bored of archery and i want to switch to one- handed. i tried fighting without a bow, and i die within the first few hits.can someone please tell me what kind of weapon to use, and what kind of armour to wear. i want to use the one- handed weapon and light armour skills. i also have 100 smithing and 70 enchanting.


Personally, whenever I want to try a new play style, I create a new character.

The reason you're probably getting killed so easily is because your character is too under skilled with light armor and one-handed weapons. The game levels up with your character, and your character gained many of his levels from smithing, enchanting, and archery. Your one-handed and light armor levels are probably just too low to handle the leveled up enemies in an efficient manner.

The easiest thing to do would be to create a new character and create a class that focuses primarily on one-handed weapons and light/heavy armor. Of course, if you want to use one-handed weapons AND bows, it might just be best to continue the character you're using now and just save often, and think outside the box.

Anyway, you'll obviously want to focus on using dragon scale since it's the best light armor you'll be able to use, unless you're going assassin. Since you didn't go the heavy armor route, your best weapons will be glass weapons. Deadric weapons are better, but you'll be plenty well off with glass weapons, especially if you enchant them.

Because you're using light armor, I would suggest you use a shield.

If you prefer dual wielding, then you might have to get a bit creative. Dual wielding is tough since it's purely offensive, and because you already leveled you character up without leveling up light armor and one-handed, dual wielding will be hard. Since you'll be playing a role which heavily lacks defense, you should do one of two things. You can either have someone follow you around and help tank enemies for you, or you can invest points into magic that can be used defensively, such as illusion. Personally, I find it difficult focusing on magica, health, and stamina at the same time. I would just make sue I had a follower.

Also, remember to be resourceful. I was around level 27 with my dark elf assassin when a bunch of thugs surrounded me. I decided to use the dark elf racial ability for the first time ever, and it saved my life. It wasn't my only option though, I also had a nifty staff that could summon a deadra as well. Right now I'm playing an orc that uses heavy armor and two-handed weapons. My trump card is the orc racial ability (I would also include beast form, but werewolf just doesn't cut it most of the time).

I never really used bows for anything but taking out dragons with my assassin. However, melee classes (excluding stealthy assassins) tend to be difficult since there is a lot of maneuvering you must learn, such as how to dodge and when to block/power attack.

Anyway, I hope some of that helps and I hope I didn't just beat you down with a bunch of stuff you already knew.
Yungthuggin
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Yungthuggin
18 posts
Peasant

Blood Mage

The Blood Mage Archetype is for those who delve into the dark arts more frequently. The main functionality of this rather unique Archetype is the use of the Equilibrium Alteration spell. This spell works as follows: Convert 25 points of health into magicka per second. Caster can be killed by this effect. The way that this is used is by using this spell in conjunction with a destructive spell such as Flames. You can cast both simultaneously and by doing so you can use your health to sustain your destructive spell. Think of this Archetype as the tank unit for Mage's. You will not be focusing on your sneaking skills very much in this Archetype build as virtually all of your Perk Points will be spent making your spells more powerful. Augmented Flames, then Intense Flames respectively. Atronach can help quite a bit too in the Alteration Constellation. The rest of your Perk Points should be spent improving your light armor and heavy armor abilities to better protect yourself, Smithing and Enchanting is also vital as with all Archetypes. Spend as you gain the ability to upgrade perks.

When leveling you will be using your upgrade points as follows:

Level 2 - Health increase.
Level 3 - Magicka increase.
Level 4 - Health increase.
Level 5 - Health increase.
Level 6 - Magicka increase.

Repeat pattern for all following level ups. This will create the optimal Blood Mage Archetype and allow you to utilize this Archetype to its fullest potential.

Equilibrium in Perspective
This spell is unique and can ONLY be acquired in the Labyrinthian Chasm during the College of Winterhold Quest: The Staff of Magnus, in a side chamber. This is a risky spell but the fastest way to recover Magicka quickly. Boosting large amounts of both Magicka and Health will help you sustain your spells MUCH longer. This spell can kill you so use it with caution, and don't use it immediately in a fight. Flames only drains 13 Magicka per second so using a spell that drains 25 Health per second at the same exact time is only going to hurt you faster as you will not be gaining any advantage from using this strategy. Instead wait until your Magicka is drained about 50% and then begin casting Equilibrium to increase your Magicka. Don't let Equilibrium fill your Magicka all the way, only allow it to 75-80% Magicka and then kill it again. When your Magicka drops back down to the 50% area then start casting Equilibrium again. It is complicated at first but soon becomes second nature. You lose the advantage of Dual Flame bonuses but you can still use them so long as you don't mind taking a break in the fight every 5-10 seconds to switch your spells. This class is for the truly devoted spell user and not for the faint of heart or absent minded spell caster.

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