Well I guess the title says it all, I was just wondering who ya'll thought were the most active 'forumers' in this part of the AG forum. Opinions, that what this Forum is going to be, pure opinions, and yes you can say 'Me'.
I got through Corporation Inc. with absolutely no problems whatsoever. The game lacks conflict. It was really easy for me to get through the game. Throughout the game, it wasn't until I had some 150 employees that I needed anything more than 2 maxed out janitors.
These are my comments/ideas for the game I put when I played:
I think that the wasd camera movement is a pointless hassle when everything else uses the mouse. Perhaps it could use a scroll bar pop up when you highlight them to go both up and side ways.think you'd have a much better game with different types of weather and back grounds because it would give the game a good feel to it. In fact, why don't you also let the workers have umbrellas as they walk in on a rainy day.
As for the different backgrounds, what's the point?
Why don't you think about it? The game will seem more complex and fun, the backgrounds will make people feel like they have more choice and give the sharing more diverse. The backgrounds might influence some players designs too. And the weather idea would make it seem more like it is a little world. In short, more fun. In layman's terms: pretty picture makes happy.
22 days and 6 hours to find the secret to the world XP In the first few days I found money the main problem... but after a while I was loaded and the only problem was lag :S Still, fun game, for what it is XD
To fix the problem with lag just turn the quality to low. It'll still lag when the speed is 6x but the other speeds should be fine. But the graphics are horrible when you turn it to low quality.
-Some sort of better employee management. Like an employee menu for hiring/firing/moving employees.
-When you destroy an office with employees in it the game should just warn you that all employees in that office will be fired if you continue to destroy that office. Instead of forcing you to manually fire each individual employee in that office.
-When you move employees, you should be allowed to move employees to occupied desks. The two employees involved would just have their desks swamped.
-A quicker speed at night (faster than the maximum game speed).
Do you guys think we should come up with a list of compiled ideas for the game and post them somewhere John will read them? 'Cause I think a game like this deserves every chance to become awesome. My reason for this is that I think it'll be more likely for him to read them if we have a big list from multiple people than tiny comments below the game he probably wont read. What do you guys think?
Meh, use Get Satisfaction, make a topic, tag it under "Corporation Inc." and "John", and it should be read within a couple days. John is considering my idea of a tech tree, so people would be able to know what building upgrades to what, and a button to show you the upgrades that were already researched.